Improved Wildlife ALPHA 0.3
A new wildlife project to enhance your wilderness experience!
welcome to…..
Improved Wildlife
This mod will be majorly updated in the future, however the changes I have made so far are:
[0.1 FEATURES]
Increased spawn factor to all wildlife. (aquatic, flying and ground animals.)
Range increased to which how far birds spawn. (this is to be tested more, but if you see any changes, let me know.)
[0.2 FEATURES]
Improved bait system. (increased attraction distance, length of effectivity and reduced delay of animals being dispatched.)
[0.3 FEATURES]
Changes to wildlife spawns. (Better values than 0.1)
Improved flock and herd system. (Increase amount of birds their are in a flock, increased spawns of flocks and herds. Their is a lot more I’ve tweaked, however these are the main edits.)
Improved scavenger system. (Predator Animals (mostly scavenging birds) are more eager to feast on animal carcass’s and more scavengers can be allowed to feast on a carcass at a the same time.)
FAQ:
Does this hit performance? – Honestly, idk. I haven’t seen anything impactful, but check yourself and see how it goes.
What’s to come? – Currently looking at animal reactions, so keep a look out!
can you make it so bears can attack npcs? whenever im camping i see npcs walk right by them and the bears are not interested in them, which totally takes me out of the immersion. If bears were dangerous to everyone it would change the whole feel and whats at stake when traveling or camping in an area where they roam.