Love Story v1.0
Abigail and John’s story is one of the best Wild West stories crafted. A story of love, sorrow, heart break, trials and tribulations, falls from grace, redemption for both of them and then marriage and a family. A Love Story tastefully adds an intimacy mechanic for Abigail and John in the Epilogue. For what is a marriage without love and intimacy?
Usage:
Abigail will have a new prompt attached to her called “Sweet Talk” at Beecher’s Hope in the Epilogue. If you try this during the day she will deny you in a few ways. However, between 23 (11pm) and 2am when it’s bed time and everyone else is asleep (or going asleep), she will be much more open to the idea of your flirting.
Installation:
Important: If you are using a mod that already has a metapeds.ymt in the \lml\replace\update_4 folder or are using any other mod that has a metapeds.ymt file then you must merge it if you want to keep both. You can do so by opening your existing one in a text editor and then opening the downloaded one from LoveStory in a text editor. Search for “cs_princessisabeau” in your current one. Then open the downloaded file and search for “cs_princessisabeau” copy from to for “cs_princessisabeau” and paste that into your existing one replacing to for “cs_princessisabeau”. Click save and then you’re done. You can then forget about replacing the new with the old. You just merged it. If you don’t have a folder in lml\replace called update_4 you can disregard this. Just copy and paste the downloaded files into your game’s root directory.
Requires Scripthook v1 and LML (Lenny’s Mod Loader). Make sure you have installed both properly. Extract the zip file then copy LoveStory.asi and lml into your game’s root directory then run game as administrator.
Compatibility:
LoveStory should be 100% compatible with my other mod Harlots. I have both installed and have never ran into any conflicting issues. They are completely isolated from one another. Meaning you can have one or the other or both at the same time.
Notes:
This is Version 1.0.0 so there will most likely be bugs. I’m fighting quite hard with the game’s native AI and internal scripts to make this mod possible and native as can be. I and others have tested this out on a few different versions of the game and all seems well. If you find a bug please let me know and I’ll do my best to address it. Constructive feedback and suggestions are always welcomed.
Known Issues that won’t/can’t be fixed:
– Player’s clothes may clip in the lower torso with Abigail’s legs during the scene.
– During the scene there is a small crack in Abigail’s texture from her neck bottom to her shoulder top. There is nothing I can do about that. Her necklace is there to cover it up a bit.
– Prompt will cut into native scripted speeches but not affect them if you click the prompt in one of these scenarios.
– Screwing with the time via various trainers like “Rampage” may give unpredictable results in the game’s native AI/scripts. If you manipulate time via this method and run across something weird, it’s most likely not my mod but the fact that your meddling with time is throwing the game’s native AI/scripts off. My mod has to work in the game’s confines.
In mine, a character that is not Abigail is appearing and fully dressed